© 士郎正宗・Production I.G/講談社・攻殻機動隊2045製作委員会
© Shirow Masamune, Production I.G/KODANSHA/GITS2045

KODANSHA

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2024.07.18Interview

“I Don’t Want to be Personified.” 27 Years After the Soundtrack’s Release, We Talk with a Leader in Techno Music, Derrick May, About What Draws People to Ghost in the Shell

2024.06.28Other

Mamoru Oshii’s distinctive style was in full swing during the talk show! Join us as we check out the special music event featuring “Ghost in the Shell”!

2024.05.01Interview

The Questions of “Ghost in the Shell” as Presented by Tow Ubukata: Behind the scenes stories of the origins of “Ghost in the Shell: Arise” and the future of the series #03

2024.05.01Interview

The Questions of “Ghost in the Shell” as Presented by Tow Ubukata: Behind the scenes stories of the origins of “Ghost in the Shell: Arise” and the future of the series #01

2024.05.01Interview

The Questions of “Ghost in the Shell” as Presented by Tow Ubukata: Behind the scenes stories of the origins of “Ghost in the Shell: Arise” and the future of the series #02

2024.04.17Interview

Voice Actor Maaya Sakamoto Talks About Her Feelings on the “New Motoko” : Pressures of the Role and Bridging Two Worlds #03

2024.04.17Interview

Voice Actor Maaya Sakamoto Talks About Her Feelings on the “New Motoko” : Pressures of the Role and Bridging Two Worlds #02

2024.04.17Interview

Voice Actor Maaya Sakamoto Talks About Her Feelings on the “New Motoko” : Pressures of the Role and Bridging Two Worlds #01

2024.04.03Interview

Kazuchika Kise’s Pride as the Creator of The Fourth “Ghost in the Shell”: His Focus as an Animator and Director #03

2024.04.03Interview

Kazuchika Kise’s Pride as the Creator of The Fourth “Ghost in the Shell”: His Focus as an Animator and Director #02

2024.04.03Interview

Kazuchika Kise’s Pride as the Creator of The Fourth “Ghost in the Shell”: His Focus as an Animator and Director #01

2024.03.20Interview

The Compatibility of Shirow’s Works With 3D CG According to Shinji Aramaki: The appeal of “Ghost in the Shell,” unveiled by the latest technology, and its future prospects #03

2024.03.20Interview

The Compatibility of Shirow’s Works With 3D CG According to Shinji Aramaki: The appeal of “Ghost in the Shell,” unveiled by the latest technology, and its future prospects #02

2024.03.20Interview

The Compatibility of Shirow’s Works With 3D CG According to Shinji Aramaki: The appeal of “Ghost in the Shell,” unveiled by the latest technology, and its future prospects #01

2024.03.06Interview

The Essence of Major Motoko Kusanagi From the Perspective of Voice Actor Atsuko Tanaka: Going From an Unknown Being to a United “Partner” With One Heart #02

2024.03.06Interview

The Essence of Major Motoko Kusanagi From the Perspective of Voice Actor Atsuko Tanaka: Going From an Unknown Being to a United “Partner” With One Heart #01

2024.02.14Interview

Mamoru Oshii’s Drive to Increase Information and Immersion: The Aims of the First Film Adaptation of “Ghost in the Shell” #03

2024.02.14Interview

Mamoru Oshii’s Drive to Increase Information and Immersion: The Aims of the First Film Adaptation of “Ghost in the Shell” #02

2024.02.14Interview

Mamoru Oshii’s Drive to Increase Information and Immersion: The Aims of the First Film Adaptation of “Ghost in the Shell” #01

2023.10.31Interview

Original author Shirow Masamune talks about “Ghost in the Shell” #03

2023.10.31Interview

Original author Shirow Masamune talks about “Ghost in the Shell” #02

2023.10.31Interview

Original author Shirow Masamune talks about “Ghost in the Shell” #01